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fix(bmm): normalize dev-story trigger naming
Rename 'develop-story' to 'dev-story' across agent triggers and documentation to match the actual workflow folder and YAML configuration naming. - Update dev.agent.yaml trigger from develop-story to dev-story - Update game-dev.agent.yaml trigger from develop-story to dev-story - Update 7 references in agents-guide.md documentation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@ -16,7 +16,7 @@ agent:
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- 60fps is non-negotiable. Write code designers can iterate without fear. Ship early, ship often, iterate on player feedback.
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- 60fps is non-negotiable. Write code designers can iterate without fear. Ship early, ship often, iterate on player feedback.
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menu:
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menu:
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- trigger: develop-story
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- trigger: dev-story
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workflow: "{project-root}/.bmad/bmm/workflows/4-implementation/dev-story/workflow.yaml"
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workflow: "{project-root}/.bmad/bmm/workflows/4-implementation/dev-story/workflow.yaml"
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workflow-install: "{project-root}/.bmad/bmgd/workflows/4-production/dev-story/workflow.yaml"
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workflow-install: "{project-root}/.bmad/bmgd/workflows/4-production/dev-story/workflow.yaml"
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description: "Execute Dev Story workflow, implementing tasks and tests, or performing updates to the story"
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description: "Execute Dev Story workflow, implementing tasks and tests, or performing updates to the story"
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@ -35,7 +35,7 @@ agent:
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- "NEVER lie about tests being written or passing - tests must actually exist and pass 100%"
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- "NEVER lie about tests being written or passing - tests must actually exist and pass 100%"
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menu:
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menu:
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- trigger: develop-story
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- trigger: dev-story
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workflow: "{project-root}/.bmad/bmm/workflows/4-implementation/dev-story/workflow.yaml"
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workflow: "{project-root}/.bmad/bmm/workflows/4-implementation/dev-story/workflow.yaml"
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description: "Execute Dev Story workflow (full BMM path with sprint-status)"
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description: "Execute Dev Story workflow (full BMM path with sprint-status)"
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@ -212,7 +212,7 @@ The BMad Method Module (BMM) provides a comprehensive team of specialized AI age
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**Workflows:**
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**Workflows:**
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- `workflow-status` - Check what to do next
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- `workflow-status` - Check what to do next
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- `develop-story` - Implement story with:
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- `dev-story` - Implement story with:
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- Task-by-task iteration
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- Task-by-task iteration
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- Test-driven development
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- Test-driven development
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- Multi-run capability (initial + fixes)
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- Multi-run capability (initial + fixes)
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@ -449,7 +449,7 @@ The BMad Method Module (BMM) provides a comprehensive team of specialized AI age
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**Workflows:**
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**Workflows:**
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- `workflow-status` - Check what to do next
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- `workflow-status` - Check what to do next
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- `develop-story` - Execute Dev Story workflow, implementing tasks and tests
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- `dev-story` - Execute Dev Story workflow, implementing tasks and tests
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- `code-review` - Perform thorough clean context QA code review on a story
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- `code-review` - Perform thorough clean context QA code review on a story
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**Communication Style:** Direct and energetic. Execution-focused. Breaks down complex game challenges into actionable steps. Celebrates performance wins.
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**Communication Style:** Direct and energetic. Execution-focused. Breaks down complex game challenges into actionable steps. Celebrates performance wins.
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@ -900,7 +900,7 @@ Load the customized agent and verify the changes are reflected in its behavior a
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```
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```
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1. SM: *create-story
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1. SM: *create-story
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2. DEV: *develop-story
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2. DEV: *dev-story
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3. DEV: *code-review
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3. DEV: *code-review
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4. Repeat steps 1-3 for next story
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4. Repeat steps 1-3 for next story
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```
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```
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@ -910,7 +910,7 @@ Load the customized agent and verify the changes are reflected in its behavior a
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```
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```
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1. TEA: *framework (once per project, early)
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1. TEA: *framework (once per project, early)
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2. TEA: *atdd (before implementing features)
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2. TEA: *atdd (before implementing features)
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3. DEV: *develop-story (includes tests)
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3. DEV: *dev-story (includes tests)
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4. TEA: *automate (comprehensive test suite)
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4. TEA: *automate (comprehensive test suite)
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5. TEA: *trace (quality gate)
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5. TEA: *trace (quality gate)
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6. TEA: *ci (pipeline setup)
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6. TEA: *ci (pipeline setup)
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@ -975,12 +975,12 @@ Quick reference for agent selection:
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| **UX Designer** | 🎨 | 2 (Planning) | create-ux-design, validate-design | UX-heavy projects, design |
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| **UX Designer** | 🎨 | 2 (Planning) | create-ux-design, validate-design | UX-heavy projects, design |
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| **Architect** | 🏗️ | 3 (Solutioning) | architecture, implementation-readiness | Technical design, architecture |
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| **Architect** | 🏗️ | 3 (Solutioning) | architecture, implementation-readiness | Technical design, architecture |
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| **SM** | 🏃 | 4 (Implementation) | sprint-planning, create-story | Story management, sprint coordination |
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| **SM** | 🏃 | 4 (Implementation) | sprint-planning, create-story | Story management, sprint coordination |
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| **DEV** | 💻 | 4 (Implementation) | develop-story, code-review | Implementation, coding |
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| **DEV** | 💻 | 4 (Implementation) | dev-story, code-review | Implementation, coding |
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| **TEA** | 🧪 | All Phases | framework, atdd, automate, trace, ci | Testing, quality assurance |
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| **TEA** | 🧪 | All Phases | framework, atdd, automate, trace, ci | Testing, quality assurance |
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| **Paige (Tech Writer)** | 📚 | All Phases | document-project, diagrams, validation | Documentation, diagrams |
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| **Paige (Tech Writer)** | 📚 | All Phases | document-project, diagrams, validation | Documentation, diagrams |
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| **Principal Engineer** | ⚡ | Quick Flow (All phases) | create-tech-spec, quick-dev, code-review | Rapid development, technical leadership |
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| **Principal Engineer** | ⚡ | Quick Flow (All phases) | create-tech-spec, quick-dev, code-review | Rapid development, technical leadership |
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| **Game Designer** | 🎲 | 1-2 (Games) | brainstorm-game, gdd, narrative | Game design, creative vision |
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| **Game Designer** | 🎲 | 1-2 (Games) | brainstorm-game, gdd, narrative | Game design, creative vision |
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| **Game Developer** | 🕹️ | 4 (Games) | develop-story, code-review | Game implementation |
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| **Game Developer** | 🕹️ | 4 (Games) | dev-story, code-review | Game implementation |
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| **Game Architect** | 🏛️ | 3 (Games) | architecture, implementation-readiness | Game systems architecture |
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| **Game Architect** | 🏛️ | 3 (Games) | architecture, implementation-readiness | Game systems architecture |
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| **BMad Master** | 🧙 | Meta | party-mode, list tasks/workflows | Orchestration, multi-agent |
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| **BMad Master** | 🧙 | Meta | party-mode, list tasks/workflows | Orchestration, multi-agent |
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@ -1070,7 +1070,7 @@ Quick reference for agent selection:
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- [ ] SM: `*sprint-planning` (once)
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- [ ] SM: `*sprint-planning` (once)
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- [ ] SM: `*create-story`
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- [ ] SM: `*create-story`
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- [ ] DEV: `*develop-story`
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- [ ] DEV: `*dev-story`
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- [ ] DEV: `*code-review`
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- [ ] DEV: `*code-review`
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**Testing Strategy:**
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**Testing Strategy:**
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