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BMAD-METHOD/src/modules/bmgd/workflows/3-technical/game-architecture/architecture-template.md

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feat: Extract BMGD module and implement workflow vendoring This commit extracts game development functionality from BMM into a standalone BMGD (BMad Game Development) module and implements workflow vendoring to enable module independence. BMGD Module Creation: - Moved agents: game-designer, game-dev, game-architect from BMM to BMGD - Moved team config: team-gamedev - Created new Game Dev Scrum Master agent using workflow vendoring pattern - Reorganized workflows into industry-standard game dev phases: * Phase 1 (Preproduction): brainstorm-game, game-brief * Phase 2 (Design): gdd, narrative * Phase 3 (Technical): game-architecture * Phase 4 (Production): vendored from BMM workflows - Updated all module metadata and config_source references Workflow Vendoring Feature: - Enables modules to copy workflows from other modules during installation - Build-time process that updates config_source in vendored workflows - New agent YAML attribute: workflow-install (build-time metadata) - Final compiled agents use workflow-install value for workflow attribute - Implementation in module manager: vendorCrossModuleWorkflows() - Allows standalone module installation without forced dependencies Technical Changes: - tools/cli/lib/yaml-xml-builder.js: Use workflow-install for workflow attribute - tools/cli/installers/lib/modules/manager.js: Add vendoring functions - tools/schema/agent.js: Add workflow-install to menu item schema - Updated 3 documentation files with workflow vendoring details BMM Workflow Updates: - workflow-status/init: Added game detection checkpoint - workflow-status/paths/game-design.yaml: Redirect to BMGD module - prd/instructions.md: Route game projects to BMGD - research/instructions-market.md: Reference BMGD for game development Documentation: - Created comprehensive BMGD module README - Added workflow vendoring documentation - Updated BMB agent creation and module creation guides
2025-11-05 20:44:22 -06:00
# Architecture
## Executive Summary
{{executive_summary}}
{{project_initialization_section}}
## Decision Summary
| Category | Decision | Version | Affects Epics | Rationale |
| -------- | -------- | ------- | ------------- | --------- |
{{decision_table_rows}}
## Project Structure
```
{{project_root}}/
{{source_tree}}
```
## Epic to Architecture Mapping
{{epic_mapping_table}}
## Technology Stack Details
### Core Technologies
{{core_stack_details}}
### Integration Points
{{integration_details}}
{{novel_pattern_designs_section}}
## Implementation Patterns
These patterns ensure consistent implementation across all AI agents:
{{implementation_patterns}}
## Consistency Rules
### Naming Conventions
{{naming_conventions}}
### Code Organization
{{code_organization_patterns}}
### Error Handling
{{error_handling_approach}}
### Logging Strategy
{{logging_approach}}
## Data Architecture
{{data_models_and_relationships}}
## API Contracts
{{api_specifications}}
## Security Architecture
{{security_approach}}
## Performance Considerations
{{performance_strategies}}
## Deployment Architecture
{{deployment_approach}}
## Development Environment
### Prerequisites
{{development_prerequisites}}
### Setup Commands
```bash
{{setup_commands}}
```
## Architecture Decision Records (ADRs)
{{key_architecture_decisions}}
---
_Generated by BMAD Decision Architecture Workflow v1.0_
_Date: {{date}}_
_For: {{user_name}}_