2025-09-28 23:17:07 -05:00
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const path = require('node:path');
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const fs = require('fs-extra');
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const os = require('node:os');
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2025-09-28 23:17:07 -05:00
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const chalk = require('chalk');
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2025-10-05 15:52:48 -07:00
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const { BaseIdeSetup } = require('./_base-ide');
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Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
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const { WorkflowCommandGenerator } = require('./shared/workflow-command-generator');
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2025-11-09 20:24:56 -06:00
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const { AgentCommandGenerator } = require('./shared/agent-command-generator');
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const { getTasksFromBmad } = require('./shared/bmad-artifacts');
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2025-09-28 23:17:07 -05:00
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/**
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Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
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* Codex setup handler (CLI mode)
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2025-09-28 23:17:07 -05:00
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*/
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class CodexSetup extends BaseIdeSetup {
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constructor() {
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super('codex', 'Codex', true); // preferred IDE
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}
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/**
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* Setup Codex configuration
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* @param {string} projectDir - Project directory
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* @param {string} bmadDir - BMAD installation directory
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* @param {Object} options - Setup options
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*/
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async setup(projectDir, bmadDir, options = {}) {
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console.log(chalk.cyan(`Setting up ${this.name}...`));
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Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
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// Always use CLI mode
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const mode = 'cli';
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2025-09-28 23:17:07 -05:00
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const { artifacts, counts } = await this.collectClaudeArtifacts(projectDir, bmadDir, options);
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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const destDir = this.getCodexPromptDir();
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await fs.ensureDir(destDir);
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await this.clearOldBmadFiles(destDir);
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const written = await this.flattenAndWriteArtifacts(artifacts, destDir);
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2025-09-28 23:17:07 -05:00
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console.log(chalk.green(`✓ ${this.name} configured:`));
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Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
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console.log(chalk.dim(` - Mode: CLI`));
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2025-10-05 15:52:48 -07:00
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console.log(chalk.dim(` - ${counts.agents} agents exported`));
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console.log(chalk.dim(` - ${counts.tasks} tasks exported`));
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console.log(chalk.dim(` - ${counts.workflows} workflow commands exported`));
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if (counts.workflowLaunchers > 0) {
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console.log(chalk.dim(` - ${counts.workflowLaunchers} workflow launchers exported`));
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}
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console.log(chalk.dim(` - ${written} Codex prompt files written`));
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console.log(chalk.dim(` - Destination: ${destDir}`));
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2025-09-28 23:17:07 -05:00
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2025-10-18 09:41:38 -05:00
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// Prominent notice about home directory installation
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console.log('');
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console.log(chalk.bold.cyan('═'.repeat(70)));
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console.log(chalk.bold.yellow(' IMPORTANT: Codex Configuration'));
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console.log(chalk.bold.cyan('═'.repeat(70)));
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console.log('');
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console.log(chalk.white(' Prompts have been installed to your HOME DIRECTORY, not this project.'));
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console.log(chalk.white(' No .codex file was created in the project root.'));
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console.log('');
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console.log(chalk.green(' ✓ You can now use slash commands (/) in Codex CLI'));
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console.log(chalk.dim(' Example: /bmad-bmm-agents-pm'));
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console.log(chalk.dim(' Type / to see all available commands'));
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console.log('');
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console.log(chalk.bold.cyan('═'.repeat(70)));
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console.log('');
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2025-09-28 23:17:07 -05:00
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return {
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success: true,
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mode,
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2025-10-05 15:52:48 -07:00
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artifacts,
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counts,
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destination: destDir,
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written,
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2025-09-28 23:17:07 -05:00
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};
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}
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2025-10-05 20:13:11 -07:00
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/**
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* Detect Codex installation by checking for BMAD prompt exports
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*/
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async detect(_projectDir) {
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const destDir = this.getCodexPromptDir();
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if (!(await fs.pathExists(destDir))) {
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return false;
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}
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const entries = await fs.readdir(destDir);
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return entries.some((entry) => entry.startsWith('bmad-'));
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}
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2025-09-28 23:17:07 -05:00
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/**
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2025-10-05 15:52:48 -07:00
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* Collect Claude-style artifacts for Codex export.
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* Returns the normalized artifact list for further processing.
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2025-09-28 23:17:07 -05:00
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*/
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2025-10-05 15:52:48 -07:00
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async collectClaudeArtifacts(projectDir, bmadDir, options = {}) {
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const selectedModules = options.selectedModules || [];
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const artifacts = [];
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2025-09-28 23:17:07 -05:00
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2025-11-09 20:24:56 -06:00
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// Generate agent launchers
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const agentGen = new AgentCommandGenerator(this.bmadFolderName);
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const { artifacts: agentArtifacts } = await agentGen.collectAgentArtifacts(bmadDir, selectedModules);
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2025-11-09 20:24:56 -06:00
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for (const artifact of agentArtifacts) {
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artifacts.push({
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type: 'agent',
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module: artifact.module,
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sourcePath: artifact.sourcePath,
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relativePath: artifact.relativePath,
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content: artifact.content,
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});
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2025-09-28 23:17:07 -05:00
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}
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2025-10-05 15:52:48 -07:00
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const tasks = await getTasksFromBmad(bmadDir, selectedModules);
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2025-09-28 23:17:07 -05:00
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for (const task of tasks) {
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2025-10-05 15:52:48 -07:00
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const content = await this.readAndProcessWithProject(
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task.path,
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{
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module: task.module,
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name: task.name,
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},
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projectDir,
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);
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artifacts.push({
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type: 'task',
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module: task.module,
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sourcePath: task.path,
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relativePath: path.join(task.module, 'tasks', `${task.name}.md`),
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content,
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});
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2025-09-28 23:17:07 -05:00
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}
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Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
2025-11-09 17:39:05 -06:00
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const workflowGenerator = new WorkflowCommandGenerator(this.bmadFolderName);
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2025-10-05 15:52:48 -07:00
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const { artifacts: workflowArtifacts, counts: workflowCounts } = await workflowGenerator.collectWorkflowArtifacts(bmadDir);
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artifacts.push(...workflowArtifacts);
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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return {
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artifacts,
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counts: {
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2025-11-09 20:24:56 -06:00
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agents: agentArtifacts.length,
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2025-10-05 15:52:48 -07:00
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tasks: tasks.length,
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workflows: workflowCounts.commands,
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workflowLaunchers: workflowCounts.launchers,
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},
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};
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}
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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getCodexPromptDir() {
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return path.join(os.homedir(), '.codex', 'prompts');
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}
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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flattenFilename(relativePath) {
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const sanitized = relativePath.replaceAll(/[\\/]/g, '-');
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return `bmad-${sanitized}`;
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}
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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async flattenAndWriteArtifacts(artifacts, destDir) {
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let written = 0;
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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for (const artifact of artifacts) {
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const flattenedName = this.flattenFilename(artifact.relativePath);
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const targetPath = path.join(destDir, flattenedName);
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await fs.writeFile(targetPath, artifact.content);
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written++;
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}
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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return written;
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2025-09-28 23:17:07 -05:00
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}
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2025-10-05 15:52:48 -07:00
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async clearOldBmadFiles(destDir) {
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if (!(await fs.pathExists(destDir))) {
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return;
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2025-09-28 23:17:07 -05:00
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}
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2025-10-05 15:52:48 -07:00
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const entries = await fs.readdir(destDir);
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2025-09-28 23:17:07 -05:00
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2025-10-05 15:52:48 -07:00
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for (const entry of entries) {
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if (!entry.startsWith('bmad-')) {
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continue;
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2025-09-28 23:17:07 -05:00
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}
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2025-10-05 15:52:48 -07:00
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const entryPath = path.join(destDir, entry);
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const stat = await fs.stat(entryPath);
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if (stat.isFile()) {
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await fs.remove(entryPath);
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} else if (stat.isDirectory()) {
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await fs.remove(entryPath);
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2025-09-28 23:17:07 -05:00
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}
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}
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}
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2025-10-05 15:52:48 -07:00
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async readAndProcessWithProject(filePath, metadata, projectDir) {
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const content = await fs.readFile(filePath, 'utf8');
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return super.processContent(content, metadata, projectDir);
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}
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2025-09-28 23:17:07 -05:00
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/**
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2025-10-05 15:52:48 -07:00
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* Cleanup Codex configuration (no-op until export destination is finalized)
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2025-09-28 23:17:07 -05:00
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*/
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2025-10-05 15:52:48 -07:00
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async cleanup() {
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const destDir = this.getCodexPromptDir();
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await this.clearOldBmadFiles(destDir);
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2025-09-28 23:17:07 -05:00
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}
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}
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module.exports = { CodexSetup };
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