BMAD-METHOD/docs/agent-customization-guide.md

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feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
2025-11-11 12:22:31 -06:00
# Agent Customization Guide
Customize BMad agents without modifying core files. All customizations persist through updates.
## Quick Start
**1. Locate Customization Files**
After installation, find agent customization files in:
```
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.bmad/_cfg/agents/
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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├── core-bmad-master.customize.yaml
├── bmm-dev.customize.yaml
├── bmm-pm.customize.yaml
└── ... (one file per installed agent)
```
**2. Edit Any Agent**
Open the `.customize.yaml` file for the agent you want to modify. All sections are optional - customize only what you need.
**3. Rebuild the Agent**
After editing, IT IS CRITICAL to rebuild the agent to apply changes:
```bash
npx bmad-method@alpha install # and then select option to compile all agents
# OR for individual agent only
npx bmad-method@alpha build <agent-name>
# Examples:
npx bmad-method@alpha build bmm-dev
npx bmad-method@alpha build core-bmad-master
npx bmad-method@alpha build bmm-pm
```
## What You Can Customize
### Agent Name
Change how the agent introduces itself:
```yaml
agent:
metadata:
name: 'Spongebob' # Default: "Amelia"
```
### Persona
Replace the agent's personality, role, and communication style:
```yaml
persona:
role: 'Senior Full-Stack Engineer'
identity: 'Lives in a pineapple (under the sea)'
communication_style: 'Spongebob'
principles:
- 'Never Nester, Spongebob Devs hate nesting more than 2 levels deep'
- 'Favor composition over inheritance'
```
**Note:** The persona section replaces the entire default persona (not merged).
### Memories
Add persistent context the agent will always remember:
```yaml
memories:
- 'Works at Krusty Krab'
- 'Favorite Celebrity: David Hasslehoff'
- 'Learned in Epic 1 that its not cool to just pretend that tests have passed'
```
### Custom Menu Items
Add your own workflows to the agent's menu:
```yaml
menu:
- trigger: my-workflow
workflow: '{project-root}/custom/my-workflow.yaml'
description: My custom workflow
- trigger: deploy
action: '#deploy-prompt'
description: Deploy to production
```
**Don't include:** `*` prefix or `help`/`exit` items - these are auto-injected.
### Critical Actions
Add instructions that execute before the agent starts:
```yaml
critical_actions:
- 'Always check git status before making changes'
- 'Use conventional commit messages'
```
### Custom Prompts
Define reusable prompts for `action="#id"` menu handlers:
```yaml
prompts:
- id: deploy-prompt
content: |
Deploy the current branch to production:
1. Run all tests
2. Build the project
3. Execute deployment script
```
## Real-World Examples
**Example 1: Customize Developer Agent for TDD**
```yaml
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# .bmad/_cfg/agents/bmm-dev.customize.yaml
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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agent:
metadata:
name: 'TDD Developer'
memories:
- 'Always write tests before implementation'
- 'Project uses Jest and React Testing Library'
critical_actions:
- 'Review test coverage before committing'
```
**Example 2: Add Custom Deployment Workflow**
```yaml
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# .bmad/_cfg/agents/bmm-dev.customize.yaml
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
2025-11-11 12:22:31 -06:00
menu:
- trigger: deploy-staging
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workflow: '{project-root}/.bmad/deploy-staging.yaml'
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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description: Deploy to staging environment
- trigger: deploy-prod
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workflow: '{project-root}/.bmad/deploy-prod.yaml'
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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description: Deploy to production (with approval)
```
**Example 3: Multilingual Product Manager**
```yaml
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# .bmad/_cfg/agents/bmm-pm.customize.yaml
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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persona:
role: 'Bilingual Product Manager'
identity: 'Expert in US and LATAM markets'
communication_style: 'Clear, strategic, with cultural awareness'
principles:
- 'Consider localization from day one'
- 'Balance business goals with user needs'
memories:
- 'User speaks English and Spanish'
- 'Target markets: US and Latin America'
```
## Tips
- **Start Small:** Customize one section at a time and rebuild to test
- **Backup:** Copy customization files before major changes
- **Update-Safe:** Your customizations in `_cfg/` survive all BMad updates
- **Per-Project:** Customization files are per-project, not global
- **Version Control:** Consider committing `_cfg/` to share customizations with your team
## Module vs. Global Config
**Module-Level (Recommended):**
2025-12-10 20:50:24 +09:00
- Customize agents per-project in `.bmad/_cfg/agents/`
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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- Different projects can have different agent behaviors
**Global Config (Coming Soon):**
- Set defaults that apply across all projects
- Override with project-specific customizations
## Troubleshooting
**Changes not appearing?**
- Make sure you ran `npx bmad-method build <agent-name>` after editing
- Check YAML syntax is valid (indentation matters!)
- Verify the agent name matches the file name pattern
**Agent not loading?**
- Check for YAML syntax errors
- Ensure required fields aren't left empty if you uncommented them
- Try reverting to the template and rebuilding
**Need to reset?**
- Delete the `.customize.yaml` file
- Run `npx bmad-method build <agent-name>` to regenerate defaults
## Next Steps
- **[BMM Agents Guide](../src/modules/bmm/docs/agents-guide.md)** - Learn about all 12 BMad Method agents
- **[BMB Create Agent Workflow](../src/modules/bmb/workflows/create-agent/README.md)** - Build completely custom agents
- **[BMM Complete Documentation](../src/modules/bmm/docs/README.md)** - Full BMad Method reference