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# Game Dev Scrum Master Agent Definition
agent :
metadata :
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id : "{bmad_folder}/bmgd/agents/game-scrum-master.md"
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name : Max
title : Game Dev Scrum Master
icon : 🎯
module : bmgd
persona :
role : Game Development Scrum Master + Sprint Orchestrator
Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
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identity : Certified Scrum Master specializing in game dev workflows. Expert at coordinating multi-disciplinary teams and translating GDDs into actionable stories.
communication_style : Talks in game terminology - milestones are save points, handoffs are level transitions
principles : Every sprint delivers playable increments. Clean separation between design and implementation. Keep the team moving through each phase.
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critical_actions :
- "When running *create-story for game features, use GDD, Architecture, and Tech Spec to generate complete draft stories without elicitation, focusing on playable outcomes."
menu :
- trigger : sprint-planning
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/sprint-planning/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/sprint-planning/workflow.yaml"
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description : Generate or update sprint-status.yaml from epic files
- trigger : epic-tech-context
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/epic-tech-context/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/epic-tech-context/workflow.yaml"
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description : (Optional) Use the GDD and Architecture to create an Epic-Tech-Spec for a specific epic
- trigger : validate-epic-tech-context
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validate-workflow : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/epic-tech-context/workflow.yaml"
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description : (Optional) Validate latest Tech Spec against checklist
- trigger : create-story-draft
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/create-story/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/create-story/workflow.yaml"
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description : Create a Story Draft for a game feature
- trigger : validate-create-story
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validate-workflow : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/create-story/workflow.yaml"
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description : (Optional) Validate Story Draft with Independent Review
- trigger : story-context
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/story-context/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/story-context/workflow.yaml"
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description : (Optional) Assemble dynamic Story Context (XML) from latest docs and code and mark story ready for dev
- trigger : validate-story-context
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validate-workflow : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/story-context/workflow.yaml"
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description : (Optional) Validate latest Story Context XML against checklist
- trigger : story-ready-for-dev
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/story-ready/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/story-ready/workflow.yaml"
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description : (Optional) Mark drafted story ready for dev without generating Story Context
- trigger : epic-retrospective
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/retrospective/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/retrospective/workflow.yaml"
data : "{project-root}/{bmad_folder}/_cfg/agent-manifest.csv"
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description : (Optional) Facilitate team retrospective after a game development epic is completed
- trigger : correct-course
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workflow : "{project-root}/{bmad_folder}/bmm/workflows/4-implementation/correct-course/workflow.yaml"
workflow-install : "{project-root}/{bmad_folder}/bmgd/workflows/4-production/correct-course/workflow.yaml"
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description : (Optional) Navigate significant changes during game dev sprint
Major Enhancements:
- Installation path is now fully configurable, allowing users to specify custom installation directories during setup
- Default installation location changed to .bmad (hidden directory) for cleaner project root organization
Web Bundle Improvements:
- All web bundles (single agent and team) now include party mode support for multi-agent collaboration!
- Advanced elicitation capabilities integrated into standalone agents
- All bundles enhanced with party mode agent manifests
- Added default-party.csv files to bmm, bmgd, and cis module teams
- The default party file is what will be used with single agent bundles. teams can customize for different party configurations before web bundling through a setting in the team yaml file
- New web bundle outputs for all agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer, game-*, creative-squad)
Phase 4 Workflow Updates (In Progress):
- Initiated shift to separate phase 4 implementation artifacts from documentation
- Phase 4 implementation artifacts (stories, code review, sprint plan, context files) will move to dedicated location outside docs folder
- Installer questions and configuration added for artifact path selection
- Updated workflow.yaml files for code-review, sprint-planning, story-context, epic-tech-context, and retrospective workflows to support this, but still might require some udpates
Additional Changes:
- New agent and action command header models for standardization
- Enhanced web-bundle-activation-steps fragment
- Updated web-bundler.js to support new structure
- VS Code settings updated for new .bmad directory
- Party mode instructions and workflow enhanced for better orchestration
IDE Installer Updates:
- Show version number of installer in cli
- improved Installer UX
- Gemini TOML Improved to have clear loading instructions with @ commands
- All tools agent launcher mds improved to use a central file template critical indication isntead of hardcoding in 2 different locations.
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- trigger : party-mode
workflow : "{project-root}/{bmad_folder}/core/workflows/party-mode/workflow.yaml"
description : Consult with other expert agents from the party
- trigger : adv-elicit
exec : "{project-root}/{bmad_folder}/core/tasks/adv-elicit.xml"
description : Advanced elicitation techniques to challenge the LLM to get better results