BMAD-METHOD/docs/index.md

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# BMad Documentation Index
Complete map of all BMad Method v6 documentation with recommended reading paths.
---
## 🎯 Getting Started (Start Here!)
**New users:** Start with one of these based on your situation:
| Your Situation | Start Here | Then Read |
| ---------------------- | ---------------------------------------------------- | ------------------------------------------------------------- |
| **Brand new to BMad** | [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) | [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) |
| **Upgrading from v4** | [v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md) | [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) |
| **Brownfield project** | [Brownfield Guide](./bmad-brownfield-guide.md) | [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) |
---
## 📋 Core Documentation
### Project-Level Docs (Root)
- **[README.md](../README.md)** - Main project overview, feature summary, and module introductions
- **[CONTRIBUTING.md](../CONTRIBUTING.md)** - How to contribute, pull request guidelines, code style
- **[CHANGELOG.md](../CHANGELOG.md)** - Version history and breaking changes
- **[CLAUDE.md](../CLAUDE.md)** - Claude Code specific guidelines for this project
### Installation & Setup
- **[BMad Method V6 Quick Start](./BMad-Method-V6-Quick-Start.md)** - Step-by-step guide to building your first project with BMM
- **[v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md)** - Migration path for v4 users
- **[Brownfield Guide](./bmad-brownfield-guide.md)** - Guidance for working with existing codebases
---
## 🏗️ Module Documentation
### BMad Method (BMM) - Software & Game Development
The flagship module for agile AI-driven development.
- **[BMM Module README](../src/modules/bmm/README.md)** - Module overview, agents, and structure
- **[BMM Workflows Guide](../src/modules/bmm/workflows/README.md)** - **ESSENTIAL READING** - Complete v6 workflow system explanation
- Phase 1: Analysis (optional)
- Phase 2: Planning (required, scale-adaptive)
- Phase 3: Solutioning (complex projects)
- Phase 4: Implementation (iterative)
- **[Test Architect Guide](../src/modules/bmm/testarch/README.md)** - Testing strategy and quality assurance
### BMad Builder (BMB) - Create Custom Solutions
Build your own agents, workflows, and modules.
- **[BMB Module README](../src/modules/bmb/README.md)** - Module overview and capabilities
- **[Agent Creation Guide](../src/modules/bmb/workflows/create-agent/README.md)** - Design custom agents
### Creative Intelligence Suite (CIS) - Innovation & Creativity
AI-powered creative thinking and brainstorming.
- **[CIS Module README](../src/modules/cis/README.md)** - Module overview and workflows
---
## 🖥️ IDE-Specific Guides
Instructions for loading agents and running workflows in your development environment.
**Popular IDEs:**
- [Claude Code](./ide-info/claude-code.md)
- [Cursor](./ide-info/cursor.md)
- [VS Code](./ide-info/windsurf.md)
**Other Supported IDEs:**
- [Augment](./ide-info/auggie.md)
- [Cline](./ide-info/cline.md)
- [Codex](./ide-info/codex.md)
- [Crush](./ide-info/crush.md)
- [Gemini](./ide-info/gemini.md)
- [GitHub Copilot](./ide-info/github-copilot.md)
- [IFlow](./ide-info/iflow.md)
- [Kilo](./ide-info/kilo.md)
- [OpenCode](./ide-info/opencode.md)
- [Qwen](./ide-info/qwen.md)
- [Roo](./ide-info/roo.md)
- [Trae](./ide-info/trae.md)
**Key concept:** Every reference to "load an agent" or "activate an agent" in the main docs links to the [ide-info](./ide-info/) directory for IDE-specific instructions.
---
## 🔧 Advanced Topics
### Installation & Bundling
- [IDE Injections Reference](./installers-bundlers/ide-injections.md) - How agents are installed to IDEs
- [Installers & Platforms Reference](./installers-bundlers/installers-modules-platforms-reference.md) - CLI tool and platform support
- [Web Bundler Usage](./installers-bundlers/web-bundler-usage.md) - Creating web-compatible bundles
feat: add universal document sharding support with dual-strategy loading Implement comprehensive document sharding system across all BMM workflows enabling 90%+ token savings for large multi-epic projects through selective loading optimization. ## Document Sharding System ### Core Features - **Universal Support**: All 12 BMM workflows (Phase 1-4) handle both whole and sharded documents - **Dual Loading Strategy**: Full Load (Phase 1-3) vs Selective Load (Phase 4) - **Automatic Discovery**: Workflows detect format transparently (whole → sharded priority) - **Efficiency Optimization**: 90%+ token reduction for 10+ epic projects in Phase 4 ### Implementation Details **Phase 1-3 Workflows (7 workflows) - Full Load Strategy:** - product-brief, prd, gdd, create-ux-design, tech-spec, architecture, solutioning-gate-check - Load entire sharded documents when present - Transparent to user experience - Better organization for large projects **Phase 4 Workflows (5 workflows) - Selective Load Strategy:** - sprint-planning (Full Load exception - needs all epics) - epic-tech-context, create-story, story-context, code-review (Selective Load) - Load ONLY the specific epic needed (e.g., epic-3.md for Epic 3 stories) - Massive efficiency: Skip loading 9 other epics in 10-epic project ### Workflow Enhancements **Added to all workflows:** - `input_file_patterns` in workflow.yaml with wildcard discovery - Document Discovery section in instructions.md - Support for sharded index + section files - Brownfield `docs/index.md` support **Pattern standardization:** ```yaml input_file_patterns: document: whole: "{output_folder}/*doc*.md" sharded: "{output_folder}/*doc*/index.md" sharded_single: "{output_folder}/*doc*/section-{{id}}.md" # Selective load ``` ### Retrospective Workflow Major Overhaul Transformed retrospective into immersive, interactive team experience: **Epic Discovery Priority (Fixed):** - Priority 1: Check sprint-status.yaml for last completed epic - Priority 2: Ask user directly - Priority 3: Scan stories folder (last resort) **New Capabilities:** - Deep story analysis: Extract dev notes, mistakes, review feedback, lessons learned - Previous retro integration: Track action items, verify lessons applied - Significant change detection: Alert when discoveries require epic updates - Intent-based facilitation: Natural conversation vs scripted phrases - Party mode protocol: Clear speaker identification (Name (Role): dialogue) - Team dynamics: Drama, disagreements, diverse perspectives, authentic conflict **Structure:** - 12 whole-number steps (no decimals) - Highly interactive with constant user engagement - Cross-references previous retro for accountability - Synthesizes patterns across all stories - Detects architectural assumption changes ## Documentation **Created:** - `docs/document-sharding-guide.md` - Comprehensive 300+ line guide - What is sharding, when to use it (token thresholds) - How sharding works (discovery system, loading strategies) - Using shard-doc tool - Full Load vs Selective Load patterns - Complete examples and troubleshooting - Custom workflow integration patterns **Updated:** - `README.md` - Added Document Sharding feature section - `docs/index.md` - Added under Advanced Topics → Optimization - `src/modules/bmm/workflows/README.md` - Added sharding section with usage - `src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md` - Added complete implementation patterns for workflow builders **Documentation levels:** 1. Overview (README.md) - Quick feature highlight 2. User guide (BMM workflows README) - Practical usage 3. Reference (document-sharding-guide.md) - Complete details 4. Builder guide (workflow-creation-guide.md) - Implementation patterns ## Efficiency Gains **Example: 10-Epic Project** Before sharding: - epic-tech-context for Epic 3: Load all 10 epics (~50k tokens) - create-story for Epic 3: Load all 10 epics (~50k tokens) - story-context for Epic 3: Load all 10 epics (~50k tokens) After sharding with selective load: - epic-tech-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction - create-story for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction - story-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction ## Breaking Changes None - fully backward compatible. Workflows work with existing whole documents. ## Files Changed **Workflows Updated (25 files):** - 7 Phase 1-3 workflows: Added full load sharding support - 5 Phase 4 workflows: Added selective load sharding support - 1 retrospective workflow: Complete overhaul with sharding support **Documentation (5 files):** - Created: document-sharding-guide.md - Updated: README.md, docs/index.md, BMM workflows README, BMB workflow-creation-guide - Removed: Old conversion report (obsolete) ## Future Extensibility - BMB workflows now aware of sharding patterns - Custom modules can easily implement sharding support - Standard patterns documented for consistency - No need to explain concept in future development
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### Optimization & Efficiency
- **[Document Sharding Guide](./document-sharding-guide.md)** - Split large documents for 90%+ token savings in Phase 4 workflows
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---
## 📊 Documentation Map
```
docs/
├── index.md (this file)
├── BMad-Method-V6-Quick-Start.md
├── v4-to-v6-upgrade.md
├── bmad-brownfield-guide.md
├── ide-info/
│ ├── claude-code.md
│ ├── cursor.md
│ ├── windsurf.md
│ └── [14+ other IDEs]
└── installers-bundlers/
├── ide-injections.md
├── installers-modules-platforms-reference.md
└── web-bundler-usage.md
src/
├── modules/
│ ├── bmm/
│ │ ├── README.md
│ │ ├── workflows/README.md (ESSENTIAL)
│ │ └── testarch/README.md
│ ├── bmb/
│ │ ├── README.md
│ │ └── workflows/create-agent/README.md
│ └── cis/
│ └── README.md
```
---
## 🎓 Recommended Reading Paths
### Path 1: Brand New to BMad (Software Project)
1. [README.md](../README.md) - Understand the vision
2. [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) - Get hands-on
3. [BMM Module README](../src/modules/bmm/README.md) - Understand agents
4. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Master the methodology
5. [Your IDE guide](./ide-info/) - Optimize your workflow
### Path 2: Game Development Project
1. [README.md](../README.md) - Understand the vision
2. [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) - Get hands-on
3. [BMM Module README](../src/modules/bmm/README.md) - Game agents are included
4. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Game workflows
5. [Your IDE guide](./ide-info/) - Optimize your workflow
### Path 3: Upgrading from v4
1. [v4 to v6 Upgrade Guide](./v4-to-v6-upgrade.md) - Understand what changed
2. [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) - Reorient yourself
3. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Learn new v6 workflows
### Path 4: Working with Existing Codebase (Brownfield)
1. [Brownfield Guide](./bmad-brownfield-guide.md) - Approach for legacy code
2. [Quick Start Guide](./BMad-Method-V6-Quick-Start.md) - Follow the process
3. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Master the methodology
### Path 5: Building Custom Solutions
1. [BMB Module README](../src/modules/bmb/README.md) - Understand capabilities
2. [Agent Creation Guide](../src/modules/bmb/workflows/create-agent/README.md) - Create agents
3. [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) - Understand workflow structure
### Path 6: Contributing to BMad
1. [CONTRIBUTING.md](../CONTRIBUTING.md) - Contribution guidelines
2. Relevant module README - Understand the area you're contributing to
3. [Code Style section in CONTRIBUTING.md](../CONTRIBUTING.md#code-style) - Follow standards
---
## 🔍 Quick Reference
**What is each module for?**
- **BMM** - AI-driven software and game development
- **BMB** - Create custom agents and workflows
- **CIS** - Creative thinking and brainstorming
**How do I load an agent?**
→ See [ide-info](./ide-info/) folder for your IDE
**I'm stuck, what's next?**
→ Check the [BMM Workflows Guide](../src/modules/bmm/workflows/README.md) or run `workflow-status`
**I want to contribute**
→ Start with [CONTRIBUTING.md](../CONTRIBUTING.md)
---
## 📚 Important Concepts
### Fresh Chats
Each workflow should run in a fresh chat with the specified agent to avoid context limitations. This is emphasized throughout the docs because it's critical to successful workflows.
### Scale Levels
BMM adapts to project complexity (Levels 0-4). Documentation is scale-adaptive - you only need what's relevant to your project size.
### Update-Safe Customization
All agent customizations go in `bmad/_cfg/agents/` and survive updates. See your IDE guide and module README for details.
---
## 🆘 Getting Help
- **Discord**: [Join the BMad Community](https://discord.gg/gk8jAdXWmj)
- #general-dev - Technical questions
- #bugs-issues - Bug reports
- **Issues**: [GitHub Issue Tracker](https://github.com/bmad-code-org/BMAD-METHOD/issues)
- **YouTube**: [BMad Code Channel](https://www.youtube.com/@BMadCode)
---
**Version**: v6-alpha
**Last Updated**: 2025-10-30
---