BMAD-METHOD/docs/web-bundles-gemini-gpt-guide.md

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feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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# Using BMad Web Bundles in Gemini Gems & Custom GPTs
## IMPORTANT NOTE
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The Web Bundling Feature is being rebuilt from the ground up, current bundles found for v6 may be incomplete or missing functionality and are not optimized.
## What Are Web bundles
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Web bundles package BMad agents as self-contained files that work in Gemini Gems and Custom GPTs. Everything the agent needs - instructions, workflows, dependencies - is bundled into a single file for easy upload.
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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## What Are Web Bundles?
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Web bundles are standalone files containing:
feat: Add documentation guides, simplify folder structure, and major workflow refactoring Created two comprehensive guides for v6 features: **docs/agent-customization-guide.md** - Complete guide for customizing agent names, personas, memories, and behaviors - Update-safe customization via bmad/_cfg/agents/ configuration files - Real-world examples (TDD setup, multilingual agents, custom workflows) - Troubleshooting and best practices **docs/web-bundles-gemini-gpt-guide.md** - Comprehensive guide for using BMad agents in Gemini Gems and Custom GPTs - Critical setup rules with exact configuration text required - Cost-saving strategy: web planning → local implementation (60-80% savings) - Platform comparison (Gemini Gems strongly recommended over Custom GPTs) - Complete workflow examples showing full planning-to-implementation cycle - Team bundle guidance (Gemini 2.5 Pro+ only) **README.md updates** - Added prominent links in v6 Core Enhancements section - Created new "Customization & Sharing" documentation category - Web Bundles feature highlighted with direct guide link **Unified output folder structure across all modules:** **Before (confusing):** - output_folder: Main docs - game_design_docs: Separate design folder - tech_docs: Separate technical folder - dev_ephemeral_location: Separate ephemeral folder outside docs **After (simplified):** - output_folder: Single location for ALL AI-generated artifacts (default: "docs") - Clearer prompt: "Where should AI Generated Artifacts be saved?" - sprint_artifacts: Phase 4 ephemeral content now WITHIN output_folder - BMM: {output_folder}/stories (stories, context, reports) - BMGD: {output_folder}/sprint-artifacts - No longer in separate {bmad_folder}-ephemeral location **Benefits:** - One clear location for all planning artifacts (PRD, Architecture, UX, etc.) - Phase 4 ephemeral items logically grouped within output folder - Eliminated confusing separate folder proliferation - sprint_artifacts now configurable per module **Files changed:** - src/core/_module-installer/install-config.yaml - src/modules/bmm/_module-installer/install-config.yaml - src/modules/bmgd/_module-installer/install-config.yaml **Also cleaned up BMGD config:** - Renamed: specified_framework → primary_platform (clearer naming) - Removed: unused data_path variable Replaced old "project_level" (0-4) system with new "selected_track" terminology: - **quick-flow**: Bug fixes and small features (replaces Level 0-1) - **bmad-method**: Full planning track (replaces Level 2-3) - **enterprise-bmad-method**: Extended planning (replaces Level 4) **Core workflow updates:** - solutioning-gate-check: Complete rewrite of validation logic for track-based artifacts - architecture: Updated context detection, error handling, and messaging for tracks - workflow-init: Updated artifact detection patterns for track-based paths - All workflow status paths updated (method-greenfield, method-brownfield, enterprise-*) Unified variable naming conventions across all workflows: - {output_folder} → {output-folder} (hyphenated format) - {dev_ephemeral_location} → {sprint_artifacts} (clearer purpose) - Hardcoded status file paths → {workflow_status_file} variable Fixed corrupted variable patterns throughout workflow files: - {output*folder} → {output-folder} - {ephemeral*location} → {sprint_artifacts} - \_prd* → *prd* (escaped underscore artifacts) - **\*\***\_\_\_**\*\*** → proper field placeholders Affected patterns included malformed glob patterns, template variables, and markdown formatting artifacts from previous edits. **Architecture workflow (create-architecture):** - Fixed: "Decision Architecture" → "Create Architecture" (consistent naming) - Improved PRD not found handling with exit/continue options - Better user guidance when running standalone vs. within workflow path - Removed hardcoded Level checks, now track-aware - Enhanced validation checklist formatting (□ → - []) - Typo fixes: "mulitple" → "multiple" **Solutioning gate check:** - Complete validation logic rewrite for track-based system - Removed Level-specific artifact expectations - Simplified document discovery (track determines what exists) - Better analysis prompts and user feedback **Workflow-init:** - Updated artifact detection patterns for new folder structure - Fixed corrupt glob patterns throughout - Better sprint_artifacts location detection - Improved workflow path assignment logic **Various workflows:** - Consistent variable naming across 40+ workflow files - Improved error messages and user guidance - Better markdown formatting (checkboxes, lists) - Removed redundant validation criteria files (now inline) Removed duplicate BMGD 4-production workflows (12 workflows): - code-review, correct-course, create-story, dev-story - epic-tech-context, retrospective, sprint-planning - story-context, story-done, story-ready **Why:** BMGD now uses shared BMM Phase 4 implementation workflows **Benefit:** Single source of truth, no duplication to maintain Also removed: - validation-criteria.yaml (validation now inline in instructions) - architecture-patterns.yaml references (patterns now managed differently) - AUDIT-REPORT.md files (stale audit artifacts) **BMB workflows:** - Updated checklists for workflow and module creation - Improved agent architecture documentation - Minor instruction clarifications **Core brainstorming workflow:** - Updated README with usage examples - Enhanced instructions and template clarity - Better integration with other modules **BMM installer:** - Updated for track-based system - sprint_artifacts configuration **Tech Writer agent:** - Minor configuration update for documentation workflows Removed 200+ files that should not be in repository: - Installed agent markdown files (analyst, architect, dev, pm, sm, tea, etc.) - Complete workflow instruction copies - Documentation duplicates (quick-start, agents-guide, workflows-*) - Test architecture knowledge base (22 files, 14,000+ lines) - Configuration files (config.yaml, team definitions) These are generated during installation and should not be version controlled. Removed 21 pre-generated XML bundles: - BMM agents (analyst, architect, dev, pm, sm, tea, tech-writer, ux-designer) - BMGD agents (game-architect, game-designer, game-dev, game-scrum-master) - CIS agents (brainstorming-coach, creative-problem-solver, etc.) - Team bundles (team-fullstack, team-gamedev, creative-squad) **Why:** Users should generate fresh bundles via `npm run bundle` to get latest changes and customizations. - **2 new documentation files** (comprehensive guides) - **98 source files modified** (299 insertions, 6,567 deletions) - **3 installer config files simplified** (major folder structure improvement) - **200+ .bmad/ artifacts removed** (should not be in repo) - **21 web-bundle files removed** (users regenerate as needed) - **12 duplicate workflows removed** (BMGD consolidation) - **40+ workflows updated** (track system, variable standardization, corruption fixes)
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- Complete agent persona and instructions
- All workflows and dependencies
- Interactive menu system
- Party mode for multi-agent collaboration
- No external files required
**Perfect for:** Uploading a single file to a Gemini GEM or Custom GPT to use BMad Method from the Web, generally at a huge cost savings, at the expense of some quality and convenience of using locally.