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# BMM Workflows - Complete v6 Guide
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Master guide for BMM's four-phase methodology that adapts to project scale (Level 0-4) and context (greenfield/brownfield).
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## Table of Contents
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- [Core Innovations](#core-innovations)
- [Universal Entry Point](#universal-entry-point)
- [Four Phases Overview](#four-phases-overview)
- [Phase Details](#phase-details)
- [Documentation Prerequisite](#documentation-prerequisite)
- [Phase 1: Analysis](#phase-1-analysis)
- [Phase 2: Planning](#phase-2-planning)
- [Phase 3: Solutioning](#phase-3-solutioning)
- [Phase 4: Implementation](#phase-4-implementation)
- [Scale Levels](#scale-levels)
- [Greenfield vs Brownfield](#greenfield-vs-brownfield)
- [Critical Rules](#critical-rules)
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## Core Innovations
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- **Scale-Adaptive Planning** - Automatic routing based on complexity (Level 0-4)
- **Just-In-Time Design** - Tech specs created per epic during implementation
- **Dynamic Expertise Injection** - Story-specific technical guidance
- **Continuous Learning Loop** - Retrospectives improve each cycle
feat: add universal document sharding support with dual-strategy loading Implement comprehensive document sharding system across all BMM workflows enabling 90%+ token savings for large multi-epic projects through selective loading optimization. ## Document Sharding System ### Core Features - **Universal Support**: All 12 BMM workflows (Phase 1-4) handle both whole and sharded documents - **Dual Loading Strategy**: Full Load (Phase 1-3) vs Selective Load (Phase 4) - **Automatic Discovery**: Workflows detect format transparently (whole → sharded priority) - **Efficiency Optimization**: 90%+ token reduction for 10+ epic projects in Phase 4 ### Implementation Details **Phase 1-3 Workflows (7 workflows) - Full Load Strategy:** - product-brief, prd, gdd, create-ux-design, tech-spec, architecture, solutioning-gate-check - Load entire sharded documents when present - Transparent to user experience - Better organization for large projects **Phase 4 Workflows (5 workflows) - Selective Load Strategy:** - sprint-planning (Full Load exception - needs all epics) - epic-tech-context, create-story, story-context, code-review (Selective Load) - Load ONLY the specific epic needed (e.g., epic-3.md for Epic 3 stories) - Massive efficiency: Skip loading 9 other epics in 10-epic project ### Workflow Enhancements **Added to all workflows:** - `input_file_patterns` in workflow.yaml with wildcard discovery - Document Discovery section in instructions.md - Support for sharded index + section files - Brownfield `docs/index.md` support **Pattern standardization:** ```yaml input_file_patterns: document: whole: "{output_folder}/*doc*.md" sharded: "{output_folder}/*doc*/index.md" sharded_single: "{output_folder}/*doc*/section-{{id}}.md" # Selective load ``` ### Retrospective Workflow Major Overhaul Transformed retrospective into immersive, interactive team experience: **Epic Discovery Priority (Fixed):** - Priority 1: Check sprint-status.yaml for last completed epic - Priority 2: Ask user directly - Priority 3: Scan stories folder (last resort) **New Capabilities:** - Deep story analysis: Extract dev notes, mistakes, review feedback, lessons learned - Previous retro integration: Track action items, verify lessons applied - Significant change detection: Alert when discoveries require epic updates - Intent-based facilitation: Natural conversation vs scripted phrases - Party mode protocol: Clear speaker identification (Name (Role): dialogue) - Team dynamics: Drama, disagreements, diverse perspectives, authentic conflict **Structure:** - 12 whole-number steps (no decimals) - Highly interactive with constant user engagement - Cross-references previous retro for accountability - Synthesizes patterns across all stories - Detects architectural assumption changes ## Documentation **Created:** - `docs/document-sharding-guide.md` - Comprehensive 300+ line guide - What is sharding, when to use it (token thresholds) - How sharding works (discovery system, loading strategies) - Using shard-doc tool - Full Load vs Selective Load patterns - Complete examples and troubleshooting - Custom workflow integration patterns **Updated:** - `README.md` - Added Document Sharding feature section - `docs/index.md` - Added under Advanced Topics → Optimization - `src/modules/bmm/workflows/README.md` - Added sharding section with usage - `src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md` - Added complete implementation patterns for workflow builders **Documentation levels:** 1. Overview (README.md) - Quick feature highlight 2. User guide (BMM workflows README) - Practical usage 3. Reference (document-sharding-guide.md) - Complete details 4. Builder guide (workflow-creation-guide.md) - Implementation patterns ## Efficiency Gains **Example: 10-Epic Project** Before sharding: - epic-tech-context for Epic 3: Load all 10 epics (~50k tokens) - create-story for Epic 3: Load all 10 epics (~50k tokens) - story-context for Epic 3: Load all 10 epics (~50k tokens) After sharding with selective load: - epic-tech-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction - create-story for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction - story-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction ## Breaking Changes None - fully backward compatible. Workflows work with existing whole documents. ## Files Changed **Workflows Updated (25 files):** - 7 Phase 1-3 workflows: Added full load sharding support - 5 Phase 4 workflows: Added selective load sharding support - 1 retrospective workflow: Complete overhaul with sharding support **Documentation (5 files):** - Created: document-sharding-guide.md - Updated: README.md, docs/index.md, BMM workflows README, BMB workflow-creation-guide - Removed: Old conversion report (obsolete) ## Future Extensibility - BMB workflows now aware of sharding patterns - Custom modules can easily implement sharding support - Standard patterns documented for consistency - No need to explain concept in future development
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- **Document Sharding Support** - All workflows handle whole or sharded documents for efficiency
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## Universal Entry Point
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**Always start with `workflow-status` or `workflow-init`**
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### workflow-status
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- Checks for existing workflow status file
- Displays current phase and progress
- Routes to appropriate next workflow
- Shows Phase 4 implementation state
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### workflow-init
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- Creates initial bmm-workflow-status.md
- Detects greenfield vs brownfield
- Routes undocumented brownfield to document-project
- Sets up workflow tracking
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## Four Phases Overview
```
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PREREQUISITE: document-project (brownfield without docs)
PHASE 1: Analysis (optional)
brainstorm → research → brief
PHASE 2: Planning (required, scale-adaptive)
Level 0-1: tech-spec only
Level 2-4: PRD + epics
PHASE 3: Solutioning (Level 2-4 only)
architecture → validation → gate-check
PHASE 4: Implementation (iterative)
sprint-planning → epic-context → story cycle
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```
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## Phase Details
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### Documentation Prerequisite
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**When:** Brownfield projects without documentation OR post-completion cleanup
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| Workflow | Purpose | Output |
| ---------------- | ----------------------------- | ------------------ |
| document-project | Analyze and document codebase | Comprehensive docs |
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**Use Cases:**
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1. **Pre-Phase 1**: Understand existing brownfield code
2. **Post-Phase 4**: Create clean documentation replacing scattered artifacts
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### Phase 1: Analysis
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**Optional workflows for discovery and requirements gathering**
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| Workflow | Agent | Purpose | Output |
| ------------------ | ------------- | --------------------- | ---------------------- |
| brainstorm-project | Analyst | Software ideation | Architecture proposals |
| brainstorm-game | Game Designer | Game concept ideation | Concept proposals |
| research | Analyst | Multi-mode research | Research artifacts |
| product-brief | Analyst | Strategic planning | Product brief |
| game-brief | Game Designer | Game foundation | Game brief |
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### Phase 2: Planning
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**Required phase with scale-adaptive routing**
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| Workflow | Agent | Output | Levels |
| ---------------- | ------------- | -------------- | ----------- |
| prd | PM | PRD.md + epics | 2-4 |
| tech-spec | PM | tech-spec.md | 0-1 |
| gdd | Game Designer | GDD.md | Games |
| create-ux-design | UX | ux-design.md | Conditional |
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### Phase 3: Solutioning
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**Architecture phase for Level 2-4 projects**
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| Workflow | Agent | Purpose | Output |
| ---------------------- | --------- | ----------------- | ---------------------- |
| create-architecture | Architect | System design | architecture.md + ADRs |
| validate-architecture | Architect | Design validation | Validation report |
| solutioning-gate-check | Architect | PRD/UX/arch check | Gate report |
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### Phase 4: Implementation
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**Sprint-based development cycle**
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#### Sprint Status System
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**Epic Flow:** `backlog → contexted`
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**Story Flow:** `backlog → drafted → ready-for-dev → in-progress → review → done`
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#### Implementation Workflows
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| Workflow | Agent | Purpose | Status Updates |
| ----------------- | ----- | ----------------------- | ------------------------------------------- |
| sprint-planning | SM | Initialize tracking | Creates sprint-status.yaml |
| epic-tech-context | SM | Epic technical context | Epic: backlog → contexted |
| create-story | SM | Draft story files | Story: backlog → drafted |
| story-context | SM | Implementation guidance | Story: drafted → ready-for-dev |
| dev-story | DEV | Implement | Story: ready-for-dev → in-progress → review |
| code-review | DEV | Quality validation | No auto update |
| retrospective | SM | Capture learnings | Retrospective: optional → completed |
| correct-course | SM | Handle issues | Adaptive |
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#### Implementation Loop
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```
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sprint-planning (creates sprint-status.yaml)
For each epic:
epic-tech-context
For each story:
create-story → story-context → dev-story → code-review
Mark done in sprint-status.yaml
retrospective (epic complete)
```
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## Scale Levels
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| Level | Scope | Documentation | Path |
| ----- | ------------- | --------------------- | --------------- |
| 0 | Single change | tech-spec only | Phase 2 → 4 |
| 1 | 1-10 stories | tech-spec only | Phase 2 → 4 |
| 2 | 5-15 stories | PRD + architecture | Phase 2 → 3 → 4 |
| 3 | 12-40 stories | PRD + full arch | Phase 2 → 3 → 4 |
| 4 | 40+ stories | PRD + enterprise arch | Phase 2 → 3 → 4 |
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## Greenfield vs Brownfield
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### Greenfield (New Projects)
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```
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Phase 1 (optional) → Phase 2 → Phase 3 (L2-4) → Phase 4
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```
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- Clean slate for design
- No existing constraints
- Direct to planning
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### Brownfield (Existing Code)
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```
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document-project (if needed) → Phase 1 (optional) → Phase 2 → Phase 3 (L2-4) → Phase 4
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```
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- Must understand existing patterns
- Documentation prerequisite if undocumented
- Consider technical debt in planning
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## Critical Rules
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### Phase Transitions
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1. **Check workflow-status** before any Phase 1-3 workflow
2. **Document brownfield** before planning if undocumented
3. **Complete planning** before solutioning
4. **Complete architecture** (L2-4) before implementation
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### Implementation Rules
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1. **Epic context first** - Must context epic before drafting stories
2. **Sequential by default** - Work stories in order within epic
3. **Learning transfer** - Draft next story after previous done
4. **Manual status updates** - Update sprint-status.yaml as needed
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### Story Management
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1. **Single source of truth** - sprint-status.yaml tracks everything
2. **No story search** - Agents read exact story from status file
3. **Context injection** - Each story gets specific technical guidance
4. **Retrospective learning** - Capture improvements per epic
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### Best Practices
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1. **Trust the process** - Let workflows guide you
2. **Respect scale** - Don't over-document small projects
3. **Use status tracking** - Always know where you are
4. **Iterate and learn** - Each epic improves the next
feat: add universal document sharding support with dual-strategy loading Implement comprehensive document sharding system across all BMM workflows enabling 90%+ token savings for large multi-epic projects through selective loading optimization. ## Document Sharding System ### Core Features - **Universal Support**: All 12 BMM workflows (Phase 1-4) handle both whole and sharded documents - **Dual Loading Strategy**: Full Load (Phase 1-3) vs Selective Load (Phase 4) - **Automatic Discovery**: Workflows detect format transparently (whole → sharded priority) - **Efficiency Optimization**: 90%+ token reduction for 10+ epic projects in Phase 4 ### Implementation Details **Phase 1-3 Workflows (7 workflows) - Full Load Strategy:** - product-brief, prd, gdd, create-ux-design, tech-spec, architecture, solutioning-gate-check - Load entire sharded documents when present - Transparent to user experience - Better organization for large projects **Phase 4 Workflows (5 workflows) - Selective Load Strategy:** - sprint-planning (Full Load exception - needs all epics) - epic-tech-context, create-story, story-context, code-review (Selective Load) - Load ONLY the specific epic needed (e.g., epic-3.md for Epic 3 stories) - Massive efficiency: Skip loading 9 other epics in 10-epic project ### Workflow Enhancements **Added to all workflows:** - `input_file_patterns` in workflow.yaml with wildcard discovery - Document Discovery section in instructions.md - Support for sharded index + section files - Brownfield `docs/index.md` support **Pattern standardization:** ```yaml input_file_patterns: document: whole: "{output_folder}/*doc*.md" sharded: "{output_folder}/*doc*/index.md" sharded_single: "{output_folder}/*doc*/section-{{id}}.md" # Selective load ``` ### Retrospective Workflow Major Overhaul Transformed retrospective into immersive, interactive team experience: **Epic Discovery Priority (Fixed):** - Priority 1: Check sprint-status.yaml for last completed epic - Priority 2: Ask user directly - Priority 3: Scan stories folder (last resort) **New Capabilities:** - Deep story analysis: Extract dev notes, mistakes, review feedback, lessons learned - Previous retro integration: Track action items, verify lessons applied - Significant change detection: Alert when discoveries require epic updates - Intent-based facilitation: Natural conversation vs scripted phrases - Party mode protocol: Clear speaker identification (Name (Role): dialogue) - Team dynamics: Drama, disagreements, diverse perspectives, authentic conflict **Structure:** - 12 whole-number steps (no decimals) - Highly interactive with constant user engagement - Cross-references previous retro for accountability - Synthesizes patterns across all stories - Detects architectural assumption changes ## Documentation **Created:** - `docs/document-sharding-guide.md` - Comprehensive 300+ line guide - What is sharding, when to use it (token thresholds) - How sharding works (discovery system, loading strategies) - Using shard-doc tool - Full Load vs Selective Load patterns - Complete examples and troubleshooting - Custom workflow integration patterns **Updated:** - `README.md` - Added Document Sharding feature section - `docs/index.md` - Added under Advanced Topics → Optimization - `src/modules/bmm/workflows/README.md` - Added sharding section with usage - `src/modules/bmb/workflows/create-workflow/workflow-creation-guide.md` - Added complete implementation patterns for workflow builders **Documentation levels:** 1. Overview (README.md) - Quick feature highlight 2. User guide (BMM workflows README) - Practical usage 3. Reference (document-sharding-guide.md) - Complete details 4. Builder guide (workflow-creation-guide.md) - Implementation patterns ## Efficiency Gains **Example: 10-Epic Project** Before sharding: - epic-tech-context for Epic 3: Load all 10 epics (~50k tokens) - create-story for Epic 3: Load all 10 epics (~50k tokens) - story-context for Epic 3: Load all 10 epics (~50k tokens) After sharding with selective load: - epic-tech-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction - create-story for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction - story-context for Epic 3: Load Epic 3 only (~5k tokens) = 90% reduction ## Breaking Changes None - fully backward compatible. Workflows work with existing whole documents. ## Files Changed **Workflows Updated (25 files):** - 7 Phase 1-3 workflows: Added full load sharding support - 5 Phase 4 workflows: Added selective load sharding support - 1 retrospective workflow: Complete overhaul with sharding support **Documentation (5 files):** - Created: document-sharding-guide.md - Updated: README.md, docs/index.md, BMM workflows README, BMB workflow-creation-guide - Removed: Old conversion report (obsolete) ## Future Extensibility - BMB workflows now aware of sharding patterns - Custom modules can easily implement sharding support - Standard patterns documented for consistency - No need to explain concept in future development
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5. **Consider sharding** - Split large documents (PRD, epics, architecture) for efficiency
## Document Sharding
For large multi-epic projects, consider sharding planning documents to improve workflow efficiency.
### What is Sharding?
Splits large markdown files into smaller section-based files:
- PRD with 15 epics → `prd/epic-1.md`, `prd/epic-2.md`, etc.
- Large epics file → Individual epic files
- Architecture layers → Separate layer files
### Benefits
**Phase 1-3 Workflows:**
- Workflows load entire sharded documents (transparent to user)
- Better organization for large projects
**Phase 4 Workflows:**
- **Selective loading** - Only load the epic/section needed
- **Massive efficiency** - 90%+ token reduction for 10+ epic projects
- Examples: `epic-tech-context`, `create-story`, `story-context`, `code-review`
### Usage
```
Load bmad-master or analyst agent:
/shard-doc
Source: docs/PRD.md
Destination: docs/prd/
```
**All BMM workflows automatically support both whole and sharded documents.**
**[→ Complete Sharding Guide](../../../docs/document-sharding-guide.md)**
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---
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For specific workflow details, see individual workflow READMEs in their respective directories.