# Game Design - All Levels
# Game development follows a different path than software

project_type: "game"
level: "all"
field_type: "any"
description: "Game development workflow - applies to all complexity levels"

phases:
  - phase: 1
    name: "Analysis"
    optional: true
    workflows:
      - id: "brainstorm-game"
        optional: true
        agent: "game-designer"
        command: "brainstorm-game"
      - id: "research"
        optional: true
        agent: "analyst"
        command: "research"
        note: "Market research, competitive analysis"
      - id: "game-brief"
        recommended: true
        agent: "game-designer"
        command: "game-brief"
        output: "Game concept and vision document"

  - phase: 2
    name: "Planning"
    required: true
    workflows:
      - id: "gdd"
        required: true
        agent: "pm"
        command: "gdd"
        output: "Game Design Document with features and mechanics"
      - id: "tech-spec"
        conditional: "if_level_0_1"
        agent: "architect"
        command: "tech-spec"
        note: "For simpler games, jump to implementation"

  - phase: 3
    name: "Solutioning"
    conditional: "if_level_3_4"
    workflows:
      - id: "create-architecture"
        required: true
        agent: "architect"
        command: "create-architecture"
        note: "Engine architecture, networking, systems"
      - id: "validate-architecture"
        optional: true
        agent: "architect"
        command: "validate-architecture"
      - id: "solutioning-gate-check"
        required: true
        agent: "architect"
        command: "solutioning-gate-check"

  - phase: 4
    name: "Implementation"
    required: true
    workflows:
      - id: "sprint-planning"
        required: true
        agent: "sm"
        command: "sprint-planning"
        note: "Creates sprint plan with all stories - subsequent work tracked in sprint plan output, not workflow-status"

special_considerations:
  - "Iterative playtesting throughout development"
  - "Art and audio pipelines run parallel to code"
  - "Balance and tuning as ongoing process"
