fix: populate ldns submodule and add autotools to LDNS build stage

- Re-cloned zonemaster-ldns with --recurse-submodules so the bundled
  ldns C library source (including Changelog and configure.ac) is present
- Added autoconf, automake, libtool to Dockerfile.backend ldns-build stage
  so libtoolize + autoreconf can generate ldns/configure during make

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-04-21 08:33:38 +02:00
parent 8d4eaa1489
commit eaaa8f6a11
541 changed files with 138189 additions and 0 deletions

View File

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-- source the lib file with the function
dofile("rns-lib.lua")
rr1 = record.new_frm_str("www.miek.nl IN A 192.168.1.2", 0, nil)
rr2 = record.new_frm_str("miek.nl IN ns gaap", 0, nil)
rr3 = record.new_frm_str("miek.nl IN ns gaap2", 0, nil)
rr4 = record.new_frm_str("www.atoom.net. IN A 192.168.1.2", 0, nil)
rr5 = record.new_frm_str("www.nlnetlabs.nl IN A 192.168.1.2", 0, nil)
rr6 = record.new_frm_str("www.nlnet.nl IN A 192.168.1.2", 0, nil)
pkt = packet.new()
pkt = packet.push_rr(pkt, LDNS_SECTION_ANSWER, rr1)
pkt = packet.push_rr(pkt, LDNS_SECTION_ANSWER, rr4)
pkt = packet.push_rr(pkt, LDNS_SECTION_AUTHORITY, rr2)
pkt = packet.push_rr(pkt, LDNS_SECTION_AUTHORITY, rr3)
---- Setup a server to listen to UDP -- bit strange to first
-- make a rdf out of it and then continue with the sockaddr struct
rdf_ip = rdf.new_frm_str(LDNS_RDF_TYPE_A, "127.0.0.1")
socket = udp.server_open(rdf_ip, 5353)
if socket == nil then
os.exit(EXIT_FAILURE)
end
while true do
-- read from the socket, this blocks...
wirebuf, sockaddr_from = udp.read(socket)
-- wrap this in new functions
if wirebuf == nil then
lua_debug("nothing received")
else
-- somebody is writing
wirepkt = buffer.to_pkt(wirebuf)
lua_debug("received from the interface")
-- next we must send it to our recursive nameserver
-- and pick up the result
-- then we modify the result somewhat and sent it back
-- to the client
id = packet.id(wirepkt);
packet.print(wirepkt)
-- set the id on the outgoing packet
packet.set_id(pkt, id)
lua_packet_ancount_incr(pkt, 2)
wirebuf2 = packet.to_buf(pkt)
-- write back to the client
bytes = lua_udp_write(socket, wirebuf2, sockaddr_from)
if bytes == -1 then
lua_debug("write error")
else
lua_debug("wrote bytes", bytes)
packet.print(pkt)
end
end
end
udp.close(socket)