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argument.es/frontend.tsx

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import React, { useState, useEffect } from "react";
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import { createRoot } from "react-dom/client";
import "./frontend.css";
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// ── Types ────────────────────────────────────────────────────────────────────
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type Model = { id: string; name: string };
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type TaskInfo = {
model: Model;
startedAt: number;
finishedAt?: number;
result?: string;
error?: string;
};
type VoteInfo = {
voter: Model;
startedAt: number;
finishedAt?: number;
votedFor?: Model;
error?: boolean;
};
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type RoundState = {
num: number;
phase: "prompting" | "answering" | "voting" | "done";
prompter: Model;
promptTask: TaskInfo;
prompt?: string;
contestants: [Model, Model];
answerTasks: [TaskInfo, TaskInfo];
votes: VoteInfo[];
scoreA?: number;
scoreB?: number;
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viewerVotesA?: number;
viewerVotesB?: number;
viewerVotingEndsAt?: number;
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};
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type GameState = {
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lastCompleted: RoundState | null;
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active: RoundState | null;
scores: Record<string, number>;
done: boolean;
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isPaused: boolean;
generation: number;
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};
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type StateMessage = {
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type: "state";
data: GameState;
totalRounds: number;
viewerCount: number;
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version?: string;
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};
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type ViewerCountMessage = {
type: "viewerCount";
viewerCount: number;
};
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type VotedAckMessage = { type: "votedAck"; votedFor: "A" | "B" };
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type ServerMessage = StateMessage | ViewerCountMessage | VotedAckMessage;
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// ── Model colors & logos ─────────────────────────────────────────────────────
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const MODEL_COLORS: Record<string, string> = {
"Gemini 3.1 Pro": "#4285F4",
"Kimi K2": "#00E599",
"DeepSeek 3.2": "#4D6BFE",
"GLM-5": "#1F63EC",
"GPT-5.2": "#10A37F",
"Opus 4.6": "#D97757",
"Sonnet 4.6": "#D97757",
"Grok 4.1": "#FFFFFF",
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"MiniMax 2.5": "#FF3B30",
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};
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function getColor(name: string): string {
return MODEL_COLORS[name] ?? "#A1A1A1";
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}
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function getLogo(name: string): string | null {
if (name.includes("Gemini")) return "/assets/logos/gemini.svg";
if (name.includes("Kimi")) return "/assets/logos/kimi.svg";
if (name.includes("DeepSeek")) return "/assets/logos/deepseek.svg";
if (name.includes("GLM")) return "/assets/logos/glm.svg";
if (name.includes("GPT")) return "/assets/logos/openai.svg";
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if (name.includes("Opus") || name.includes("Sonnet"))
return "/assets/logos/claude.svg";
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if (name.includes("Grok")) return "/assets/logos/grok.svg";
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if (name.includes("MiniMax")) return "/assets/logos/minimax.svg";
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return null;
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}
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// ── Helpers ──────────────────────────────────────────────────────────────────
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function Dots() {
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return (
<span className="dots">
<span>.</span>
<span>.</span>
<span>.</span>
</span>
);
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}
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function ModelTag({ model, small }: { model: Model; small?: boolean }) {
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const logo = getLogo(model.name);
const color = getColor(model.name);
return (
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<span
className={`model-tag ${small ? "model-tag--sm" : ""}`}
style={{ color }}
>
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{logo && <img src={logo} alt="" className="model-tag__logo" />}
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{model.name}
</span>
);
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}
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// ── Prompt ───────────────────────────────────────────────────────────────────
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function PromptCard({ round }: { round: RoundState }) {
if (round.phase === "prompting" && !round.prompt) {
return (
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<div className="prompt">
<div className="prompt__by">
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<ModelTag model={round.prompter} small /> is writing a prompt
<Dots />
</div>
<div className="prompt__text prompt__text--loading">
<Dots />
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</div>
</div>
);
}
if (round.promptTask.error) {
return (
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<div className="prompt">
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<div className="prompt__text prompt__text--error">
Prompt generation failed
</div>
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</div>
);
}
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return (
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<div className="prompt">
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<div className="prompt__by">
Prompted by <ModelTag model={round.prompter} small />
</div>
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<div className="prompt__text">{round.prompt}</div>
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</div>
);
}
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// ── Contestant ───────────────────────────────────────────────────────────────
function ContestantCard({
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task,
voteCount,
totalVotes,
isWinner,
showVotes,
voters,
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viewerVotes,
totalViewerVotes,
votable,
onVote,
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isMyVote,
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}: {
task: TaskInfo;
voteCount: number;
totalVotes: number;
isWinner: boolean;
showVotes: boolean;
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voters: VoteInfo[];
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viewerVotes?: number;
totalViewerVotes?: number;
votable?: boolean;
onVote?: () => void;
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isMyVote?: boolean;
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}) {
const color = getColor(task.model.name);
const pct = totalVotes > 0 ? Math.round((voteCount / totalVotes) * 100) : 0;
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const showViewerVotes = showVotes && totalViewerVotes !== undefined && totalViewerVotes > 0;
const viewerPct = showViewerVotes && totalViewerVotes > 0
? Math.round(((viewerVotes ?? 0) / totalViewerVotes) * 100)
: 0;
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return (
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<div
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className={`contestant ${isWinner ? "contestant--winner" : ""} ${votable ? "contestant--votable" : ""} ${isMyVote ? "contestant--my-vote" : ""}`}
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style={{ "--accent": color } as React.CSSProperties}
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onClick={votable ? onVote : undefined}
role={votable ? "button" : undefined}
tabIndex={votable ? 0 : undefined}
onKeyDown={votable ? (e) => { if (e.key === "Enter" || e.key === " ") onVote?.(); } : undefined}
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>
<div className="contestant__head">
<ModelTag model={task.model} />
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{isMyVote && !isWinner && <span className="my-vote-tag">YOUR PICK</span>}
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{isWinner && <span className="win-tag">WIN</span>}
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</div>
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<div className="contestant__body">
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{!task.finishedAt ? (
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<p className="answer answer--loading">
<Dots />
</p>
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) : task.error ? (
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<p className="answer answer--error">{task.error}</p>
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) : (
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<p className="answer">&ldquo;{task.result}&rdquo;</p>
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)}
</div>
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{showVotes && (
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<div className="contestant__foot">
<div className="vote-bar">
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<div
className="vote-bar__fill"
style={{ width: `${pct}%`, background: color }}
/>
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</div>
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<div className="vote-meta">
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<span className="vote-meta__count" style={{ color }}>
{voteCount}
</span>
<span className="vote-meta__label">
vote{voteCount !== 1 ? "s" : ""}
</span>
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<span className="vote-meta__dots">
{voters.map((v, i) => {
const logo = getLogo(v.voter.name);
return logo ? (
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<img
key={i}
src={logo}
alt={v.voter.name}
title={v.voter.name}
className="voter-dot"
/>
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) : (
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<span
key={i}
className="voter-dot voter-dot--letter"
style={{ color: getColor(v.voter.name) }}
title={v.voter.name}
>
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{v.voter.name[0]}
</span>
);
})}
</span>
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</div>
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{showViewerVotes && (
<>
<div className="vote-bar viewer-vote-bar">
<div
className="vote-bar__fill viewer-vote-bar__fill"
style={{ width: `${viewerPct}%` }}
/>
</div>
<div className="vote-meta viewer-vote-meta">
<span className="vote-meta__count viewer-vote-meta__count">
{viewerVotes ?? 0}
</span>
<span className="vote-meta__label">
viewer vote{(viewerVotes ?? 0) !== 1 ? "s" : ""}
</span>
<span className="viewer-vote-meta__icon">👥</span>
</div>
</>
)}
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</div>
)}
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</div>
);
}
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// ── Arena ─────────────────────────────────────────────────────────────────────
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function Arena({
round,
total,
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myVote,
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onVote,
viewerVotingSecondsLeft,
}: {
round: RoundState;
total: number | null;
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myVote: "A" | "B" | null;
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onVote: (side: "A" | "B") => void;
viewerVotingSecondsLeft: number;
}) {
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const [contA, contB] = round.contestants;
const showVotes = round.phase === "voting" || round.phase === "done";
const isDone = round.phase === "done";
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let votesA = 0,
votesB = 0;
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for (const v of round.votes) {
if (v.votedFor?.name === contA.name) votesA++;
else if (v.votedFor?.name === contB.name) votesB++;
}
const totalVotes = votesA + votesB;
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const votersA = round.votes.filter((v) => v.votedFor?.name === contA.name);
const votersB = round.votes.filter((v) => v.votedFor?.name === contB.name);
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const totalViewerVotes = (round.viewerVotesA ?? 0) + (round.viewerVotesB ?? 0);
const canVote =
round.phase === "voting" &&
viewerVotingSecondsLeft > 0 &&
round.answerTasks[0].finishedAt &&
round.answerTasks[1].finishedAt;
const showCountdown = round.phase === "voting" && viewerVotingSecondsLeft > 0;
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const phaseText =
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round.phase === "prompting"
? "Writing prompt"
: round.phase === "answering"
? "Answering"
: round.phase === "voting"
? "Judges voting"
: "Complete";
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return (
<div className="arena">
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<div className="arena__meta">
<span className="arena__round">
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Round {round.num}
{total ? <span className="dim">/{total}</span> : null}
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</span>
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<span className="arena__phase">
{phaseText}
{showCountdown && (
<span className="vote-countdown">{viewerVotingSecondsLeft}s</span>
)}
</span>
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</div>
<PromptCard round={round} />
{round.phase !== "prompting" && (
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<div className="showdown">
<ContestantCard
task={round.answerTasks[0]}
voteCount={votesA}
totalVotes={totalVotes}
isWinner={isDone && votesA > votesB}
showVotes={showVotes}
voters={votersA}
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viewerVotes={round.viewerVotesA}
totalViewerVotes={totalViewerVotes}
votable={!!canVote}
onVote={() => onVote("A")}
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isMyVote={myVote === "A"}
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/>
<ContestantCard
task={round.answerTasks[1]}
voteCount={votesB}
totalVotes={totalVotes}
isWinner={isDone && votesB > votesA}
showVotes={showVotes}
voters={votersB}
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viewerVotes={round.viewerVotesB}
totalViewerVotes={totalViewerVotes}
votable={!!canVote}
onVote={() => onVote("B")}
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isMyVote={myVote === "B"}
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/>
</div>
)}
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{isDone && votesA === votesB && totalVotes > 0 && (
<div className="tie-label">Tie</div>
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)}
</div>
);
}
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// ── Game Over ────────────────────────────────────────────────────────────────
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function GameOver({ scores }: { scores: Record<string, number> }) {
const sorted = Object.entries(scores).sort((a, b) => b[1] - a[1]);
const champion = sorted[0];
return (
<div className="game-over">
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<div className="game-over__label">Game Over</div>
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{champion && champion[1] > 0 && (
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<div className="game-over__winner">
<span className="game-over__crown">👑</span>
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<span
className="game-over__name"
style={{ color: getColor(champion[0]) }}
>
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{getLogo(champion[0]) && <img src={getLogo(champion[0])!} alt="" />}
{champion[0]}
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</span>
<span className="game-over__sub">is the funniest AI</span>
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</div>
)}
</div>
);
}
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// ── Standings ────────────────────────────────────────────────────────────────
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function Standings({
scores,
activeRound,
}: {
scores: Record<string, number>;
activeRound: RoundState | null;
}) {
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const sorted = Object.entries(scores).sort((a, b) => b[1] - a[1]);
const maxScore = sorted[0]?.[1] || 1;
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const competing = activeRound
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? new Set([
activeRound.contestants[0].name,
activeRound.contestants[1].name,
])
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: new Set<string>();
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return (
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<aside className="standings">
<div className="standings__head">
<span className="standings__title">Standings</span>
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<div className="standings__links">
<a href="/history" className="standings__link">
History
</a>
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<a href="https://twitch.tv/quipslop" target="_blank" rel="noopener noreferrer" className="standings__link">
Twitch
</a>
<a href="https://github.com/T3-Content/quipslop" target="_blank" rel="noopener noreferrer" className="standings__link">
GitHub
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</a>
</div>
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</div>
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<div className="standings__list">
{sorted.map(([name, score], i) => {
const pct = maxScore > 0 ? Math.round((score / maxScore) * 100) : 0;
const color = getColor(name);
const active = competing.has(name);
return (
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<div
key={name}
className={`standing ${active ? "standing--active" : ""}`}
>
<span className="standing__rank">
{i === 0 && score > 0 ? "👑" : i + 1}
</span>
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<ModelTag model={{ id: name, name }} small />
<div className="standing__bar">
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<div
className="standing__fill"
style={{ width: `${pct}%`, background: color }}
/>
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</div>
<span className="standing__score">{score}</span>
</div>
);
})}
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</div>
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</aside>
);
}
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// ── Connecting ───────────────────────────────────────────────────────────────
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function ConnectingScreen() {
return (
<div className="connecting">
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<div className="connecting__logo">
<img src="/assets/logo.svg" alt="quipslop" />
</div>
<div className="connecting__sub">
Connecting
<Dots />
</div>
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</div>
);
}
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// ── App ──────────────────────────────────────────────────────────────────────
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function App() {
const [state, setState] = useState<GameState | null>(null);
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const [totalRounds, setTotalRounds] = useState<number | null>(null);
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const [viewerCount, setViewerCount] = useState(0);
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const [connected, setConnected] = useState(false);
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const [myVote, setMyVote] = useState<"A" | "B" | null>(null);
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const [votedRound, setVotedRound] = useState<number | null>(null);
const [viewerVotingSecondsLeft, setViewerVotingSecondsLeft] = useState(0);
const wsRef = React.useRef<WebSocket | null>(null);
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// Reset vote when round changes
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useEffect(() => {
const currentRound = state?.active?.num ?? null;
if (currentRound !== null && currentRound !== votedRound) {
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setMyVote(null);
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setVotedRound(null);
}
}, [state?.active?.num, votedRound]);
// Countdown timer for viewer voting
useEffect(() => {
const endsAt = state?.active?.viewerVotingEndsAt;
if (!endsAt || state?.active?.phase !== "voting") {
setViewerVotingSecondsLeft(0);
return;
}
function tick() {
const remaining = Math.max(0, Math.ceil((endsAt! - Date.now()) / 1000));
setViewerVotingSecondsLeft(remaining);
}
tick();
const interval = setInterval(tick, 1000);
return () => clearInterval(interval);
}, [state?.active?.viewerVotingEndsAt, state?.active?.phase]);
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useEffect(() => {
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const wsProtocol = window.location.protocol === "https:" ? "wss:" : "ws:";
const wsUrl = `${wsProtocol}//${window.location.host}/ws`;
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let ws: WebSocket;
let reconnectTimer: ReturnType<typeof setTimeout>;
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let knownVersion: string | null = null;
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function connect() {
ws = new WebSocket(wsUrl);
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wsRef.current = ws;
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ws.onopen = () => setConnected(true);
ws.onclose = () => {
setConnected(false);
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wsRef.current = null;
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reconnectTimer = setTimeout(connect, 2000);
};
ws.onmessage = (e) => {
const msg: ServerMessage = JSON.parse(e.data);
if (msg.type === "state") {
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if (msg.version) {
if (!knownVersion) knownVersion = msg.version;
else if (knownVersion !== msg.version) return location.reload();
}
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setState(msg.data);
setTotalRounds(msg.totalRounds);
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setViewerCount(msg.viewerCount);
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} else if (msg.type === "viewerCount") {
setViewerCount(msg.viewerCount);
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} else if (msg.type === "votedAck") {
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setMyVote(msg.votedFor);
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}
};
}
connect();
return () => {
clearTimeout(reconnectTimer);
ws?.close();
};
}, []);
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const handleVote = (side: "A" | "B") => {
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if (myVote === side || !wsRef.current) return;
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wsRef.current.send(JSON.stringify({ type: "vote", votedFor: side }));
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setMyVote(side);
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setVotedRound(state?.active?.num ?? null);
};
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if (!connected || !state) return <ConnectingScreen />;
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const isNextPrompting =
state.active?.phase === "prompting" && !state.active.prompt;
const displayRound =
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isNextPrompting && state.lastCompleted ? state.lastCompleted : state.active;
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return (
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<div className="app">
<div className="layout">
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<main className="main">
<header className="header">
<a href="/" className="logo">
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<img src="/assets/logo.svg" alt="quipslop" />
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</a>
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<div style={{ display: "flex", gap: "8px", alignItems: "center" }}>
{state.isPaused && (
<div
className="viewer-pill"
style={{ color: "var(--text-muted)", borderColor: "var(--border)" }}
>
Paused
</div>
)}
<div className="viewer-pill" aria-live="polite">
<span className="viewer-pill__dot" />
{viewerCount} viewer{viewerCount === 1 ? "" : "s"} watching
</div>
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</div>
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</header>
{state.done ? (
<GameOver scores={state.scores} />
) : displayRound ? (
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<Arena
round={displayRound}
total={totalRounds}
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myVote={myVote}
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onVote={handleVote}
viewerVotingSecondsLeft={viewerVotingSecondsLeft}
/>
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) : (
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<div className="waiting">
Starting
<Dots />
</div>
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)}
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{isNextPrompting && state.lastCompleted && (
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<div className="next-toast">
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<ModelTag model={state.active!.prompter} small /> is writing the
next prompt
<Dots />
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</div>
)}
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</main>
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<Standings scores={state.scores} activeRound={state.active} />
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</div>
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</div>
);
}
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// ── Mount ────────────────────────────────────────────────────────────────────
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const root = createRoot(document.getElementById("root")!);
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root.render(<App />);