Files
HotelRaxa/wp-includes/js/mediaelement/mediaelement-migrate.js
Hotel Raxa Dev 5b1e2453c7 Hotel Raxa - Advanced Booking System Implementation
🏨 Hotel Booking Enhancements:
- Implemented Eagle Booking Advanced Pricing add-on
- Added Booking.com-style rate management system
- Created professional calendar interface for pricing
- Integrated deals and discounts functionality

💰 Advanced Pricing Features:
- Dynamic pricing models (per room, per person, per adult)
- Base rates, adult rates, and child rates management
- Length of stay discounts and early bird deals
- Mobile rates and secret deals implementation
- Seasonal promotions and flash sales

📅 Availability Management:
- Real-time availability tracking
- Stop sell and restriction controls
- Closed to arrival/departure functionality
- Minimum/maximum stay requirements
- Automatic sold-out management

💳 Payment Integration:
- Maintained Redsys payment gateway integration
- Seamless integration with existing Eagle Booking
- No modifications to core Eagle Booking plugin

🛠️ Technical Implementation:
- Custom database tables for advanced pricing
- WordPress hooks and filters integration
- AJAX-powered admin interface
- Data migration from existing Eagle Booking
- Professional calendar view for revenue management

📊 Admin Interface:
- Booking.com-style management dashboard
- Visual rate and availability calendar
- Bulk operations for date ranges
- Statistics and analytics dashboard
- Modal dialogs for quick editing

🔧 Code Quality:
- WordPress coding standards compliance
- Secure database operations with prepared statements
- Proper input validation and sanitization
- Error handling and logging
- Responsive admin interface

🤖 Generated with Claude Code (https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-11 07:43:22 +02:00

85 lines
2.8 KiB
JavaScript

/* global console, MediaElementPlayer, mejs */
(function ( window, $ ) {
// Reintegrate `plugins` since they don't exist in MEJS anymore; it won't affect anything in the player
if (mejs.plugins === undefined) {
mejs.plugins = {};
mejs.plugins.silverlight = [];
mejs.plugins.silverlight.push({
types: []
});
}
// Inclusion of old `HtmlMediaElementShim` if it doesn't exist
mejs.HtmlMediaElementShim = mejs.HtmlMediaElementShim || {
getTypeFromFile: mejs.Utils.getTypeFromFile
};
// Add missing global variables for backward compatibility
if (mejs.MediaFeatures === undefined) {
mejs.MediaFeatures = mejs.Features;
}
if (mejs.Utility === undefined) {
mejs.Utility = mejs.Utils;
}
/**
* Create missing variables and have default `classPrefix` overridden to avoid issues.
*
* `media` is now a fake wrapper needed to simplify manipulation of various media types,
* so in order to access the `video` or `audio` tag, use `media.originalNode` or `player.node`;
* `player.container` used to be jQuery but now is a HTML element, and many elements inside
* the player rely on it being a HTML now, so its conversion is difficult; however, a
* `player.$container` new variable has been added to be used as jQuery object
*/
var init = MediaElementPlayer.prototype.init;
MediaElementPlayer.prototype.init = function () {
this.options.classPrefix = 'mejs-';
this.$media = this.$node = $( this.node );
init.call( this );
};
var ready = MediaElementPlayer.prototype._meReady;
MediaElementPlayer.prototype._meReady = function () {
this.container = $( this.container) ;
this.controls = $( this.controls );
this.layers = $( this.layers );
ready.apply( this, arguments );
};
// Override method so certain elements can be called with jQuery
MediaElementPlayer.prototype.getElement = function ( el ) {
return $ !== undefined && el instanceof $ ? el[0] : el;
};
// Add jQuery ONLY to most of custom features' arguments for backward compatibility; default features rely 100%
// on the arguments being HTML elements to work properly
MediaElementPlayer.prototype.buildfeatures = function ( player, controls, layers, media ) {
var defaultFeatures = [
'playpause',
'current',
'progress',
'duration',
'tracks',
'volume',
'fullscreen'
];
for (var i = 0, total = this.options.features.length; i < total; i++) {
var feature = this.options.features[i];
if (this['build' + feature]) {
try {
// Use jQuery for non-default features
if (defaultFeatures.indexOf(feature) === -1) {
this['build' + feature]( player, $(controls), $(layers), media );
} else {
this['build' + feature]( player, controls, layers, media );
}
} catch (e) {
console.error( 'error building ' + feature, e );
}
}
}
};
})( window, jQuery );